博客
关于我
强烈建议你试试无所不能的chatGPT,快点击我
黑暗世界错误记录(待解决)
阅读量:6090 次
发布时间:2019-06-20

本文共 3510 字,大约阅读时间需要 11 分钟。

启动startmaster.py错误 

ImportErrorImportErrorImportErrorImportError: : : : NNNNo module named affinityo

module named affinityo module named affinityo module named affinity

 

unity3d调试错误

--------- beginning of /dev/log/system
--------- beginning of /dev/log/main
D/Unity (32743): GL_EXT_debug_marker GL_AMD_compressed_ATC_texture GL_AMD_per
ormance_monitor GL_AMD_program_binary_Z400 GL_EXT_robustness GL_EXT_texture_for
at_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ET
1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_
mage_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragmen
_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rg
8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_O
S_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OE
_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_
COM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_g
obal_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL
QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture
I/Unity (32743): FormatException: An invalid IP address was specified.
I/Unity (32743): at System.Net.IPAddress.Parse (System.String ipString) [0x
0000] in <filename unknown>:0
I/Unity (32743): at XTcpClient.Connect (System.String ip, Int32 port) [0x00
00] in <filename unknown>:0
I/Unity (32743): at NetMgr.Connect (System.Action callback) [0x00000] in <f
lename unknown>:0
I/Unity (32743): at Globals.Connect (System.Action callback) [0x00000] in <
ilename unknown>:0
I/Unity (32743): at DengluView.onClickLogin () [0x00000] in <filename unkno
n>:0
I/Unity (32743): UnityEngine.GameObject:SendMessage(String, Object, SendMessa
eOptions)
I/Unity (32743): UIButtonMessage:Send()
I/Unity (32743): UIButtonMessage:OnClick()
I/Unity (32743): UnityEngine.GameObject:SendMessage(String, Object, SendMessa
eOptions)
I/Unity (32743): UICamera:Notify(GameObject, String, Object)
I/Unity (32743): UICamera:ProcessTouch(Boolean, Boolean)
I/Unity (32743): UICamera:ProcessTouches()
I/Unity (32743): UICamera:Update()
I/Unity (32743):
I/Unity (32743): (Filename: Line: -1)
I/Unity (32743):
D/Unity ( 939): GL_EXT_debug_marker GL_AMD_compressed_ATC_texture GL_AMD_per
ormance_monitor GL_AMD_program_binary_Z400 GL_EXT_robustness GL_EXT_texture_for
at_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ET
1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_
mage_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragmen
_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rg
8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_O
S_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OE
_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_
COM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_g
obal_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL
QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture
W/Unity ( 939): ::OnConnected
W/Unity ( 939):
W/Unity ( 939): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDe
ug.cpp Line: 53)
W/Unity ( 939):
E/Unity ( 939): 连接服务器有误 请检查网络
E/Unity ( 939):
E/Unity ( 939): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDe
ug.cpp Line: 53)
E/Unity ( 939):

 

转载地址:http://unlwa.baihongyu.com/

你可能感兴趣的文章
Spark Streaming揭秘 Day29 深入理解Spark2.x中的Structured Streaming
查看>>
鼠标增强软件StrokeIt使用方法
查看>>
本地连接linux虚拟机的方法
查看>>
某公司面试java试题之【二】,看看吧,说不定就是你将要做的题
查看>>
BABOK - 企业分析(Enterprise Analysis)概要
查看>>
Linux 配置vnc,开启linux远程桌面
查看>>
CentOS6.4关闭触控板
查看>>
React Native 极光推送填坑(ios)
查看>>
Terratest:一个用于自动化基础设施测试的开源Go库
查看>>
修改Windows远程终端默认端口,让服务器更安全
查看>>
扩展器必须,SAS 2.0未必(SAS挺进中端存储系统之三)
查看>>
Eclipse遇到Initializing Java Tooling解决办法
查看>>
while((ch = getchar()) != '\n')
查看>>
好程序员web前端分享JS检查浏览器类型和版本
查看>>
Oracle DG 逻辑Standby数据同步性能优化
查看>>
exchange 2010 队列删除
查看>>
「翻译」逐步替换Sass
查看>>
H5实现全屏与F11全屏
查看>>
处理excel表的列
查看>>
C#数据采集类
查看>>